Examples

Please use those examples only with the latest ICode package. All examples require at least Unity 5.5.0!

Default Examples
This unitypackage contains a set of simple ai state machines. You can see how to make a Meele, Ranged, Walk, Patrol, Shooter and other artificial intelligence. Furthermore it shows the useage of IK.

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2D Platformer Example
This unitypackage shows how to move a character in 2D using rigidbody and collider2d. It contains a state machines that follows the player.

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2D Space Shooter Example
Here you can study, how to control the player in 2d using horizontal and vertical axis. You can also see, how to make an enemy follow and shoot at the player in a 2d space game.

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A* Pathfinding Example
Here you can see how to use A* Pathfinding Project. Please also download and import the A* Pathfinding addon.

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Ultimate FPS Example
Demonstration of a shooter ai, who interact with the player. Please also download and import the UFPS addon.

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Photon Unity NetworkingExample
This example shows how to connect to photon, join a room and how to make an AI. AI is made the same way as single player, just the MasterClient should control it..

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